Real Racing 3 – Famous as a leading driving simulator on iOS, it is a racing game selling high expressive power and realistic behavior. The general flow of the game is to take part in the race to increase prizes and fame, buy new cars with the increased funds, upgrade them and take on the challenging top races.
Real Racing 3 – Each race series is limited to 3 to 4 cars and there are about 30 race events in one series. To complete the series, it is necessary to purchase all the vehicles of the series, but even if you have only one model, you can participate in the event that is close to 90% in the series.
Real Racing 3 – The newly introduced TSM (Time Shift Multiplayer) includes social elements that allow players to play online matches with players from around the world and friends in game centers and Facebook. This time, online multiplayer is gone and there is no time attacking and replaying elements to enjoy your run.
The race mode is as follows.
1 ON 1:
Cup to compete for one-on-one in regular laps: 22 cars on regular laps
Speed snapping on sections with high difficulty: Speed to run on limited sections and finish at the highest
Drag race to compete for the fastest speed in one lap of the course: Straight battle
Elimination performed in a 3-to-1 win, one-on-one: Survival with the bottom falling off every 20 seconds Race
Endurance: Compete in the distance. Travel time increases as you pull out other cars or go on laps
Present courses such as Suzuka, Silverstone, Hockenheim have appeared, and there are over 900 race events. There is no tour match that races and competes for Driver’s Points.
Real Racing 3 – The operation method is tilt, the wheel type that operates the handle on the screen by touch, and the handle operation by the left and right buttons. The screen touch acts as a brake, and you can choose either automatic or manual accelerator operation for each operation type. There are steering assist, traction control (TC) and brake assist as driver assistance, and turning on each makes it easy to handle even for beginners.
Real Racing 3 – You will receive gold depending on your race win, series digestibility and driver level.
By using gold, you can spend less time on car inspections, upgrade some cars, and buy specific vehicles that you can only buy in gold. After the race is over, the car will reflect the damage during the race, and if you don’t repair or check it, the car will heat up.
There are parts that are damaged due to damage to the vehicle body, and parts that need to be checked regularly if the parts are damaged after traveling for a long time. If the inspection point turns red, the performance will drop significantly, and it will take a while to recover.
Real Racing 3 – Change of development company, release over 2 years from the previous work, basic application free of charge, the publisher is changed to the leading Electronic Arts, leading test release in New Zealand and Australia, etc. After some twists and turns, it will be released in Japan the other day Yes.
As a smartphone application, development funds are basic free of a large-scale famous title, and the concept of a time course like a social game is brought into repair of the car damaged in the race, or all cars are purchased It takes a lot of money to pay, and some gamers seem to be controversial.
It is this work with various specification changes, but I would like to try to understand how it has been reborn compared to the previous work.
Real Racing 3 – The graphic of the car and the course, the damage expression is strengthened than the previous work, and in the realism of the behavior, it is the result that it can be safely said that the smartphone is the best driving simulator at present.
The actual course was surveyed and created based on various data, and it is one of the features that the city circuit of Melbourne, Australia, which is the knee of the development company, and the mount panorama are recorded.
How do you feel about the features of the original FireMonkey developer? The result is also the result of the unique Mint 3 engine, and the spectacular view drawn to the far-field of Spa Francorchamps is remarkable.
In particular, the intensity of the hilly area, which can be felt from the glow of the asphalt of Laguna Seka, can only be described as excellent for the built-in feel of the atmosphere of the existing circuit.
Real Racing 3 – As for the vehicle, the interior is carefully designed as seen from the inside of the vehicle, and the modeling of the vehicle also seems to be quite accurate. The expression such as the scenery which is reflected in the car body is also excellent, and it has reached the level that I can not think that it is a portable device very clearly. It is also amazing that this high-quality car has achieved 22 simultaneous driving.
Real Racing 3 – It is a bit heavy on old models to handle this kind of thing in the past, I think that screen drawing is often crumpled. In addition, it is a bit disappointing that the frame rate will drop when you use the in-vehicle view with the iPhone 4S. If the body is damaged, the doors and bumpers may come off, the hood may be dented, and it is quite sticking. However, since there is the intention of each car manufacturer for damage expression, it seems that the expression that breaks excessively is forbidden.
Real Racing 3 – As for TSM, it was a touch called pseudo online battle, but when you open the lid, it’s close to a race with a mere enemy AI. Moreover, even if he runs wildly, it is not reflected, just judging by lap time only, the rest is just putting AI and playing the player. Enemy AI also does not have advanced thinking routines such as giving up a running line by detecting this movement.
As if to ignore this existence, it breaks into the running line and is pounding. What’s worse is that if you try to pull out from the outside, you’ll get puffy here and pull it out, so it will be pushed out of the course or hit the wall and slow down. The same thing happens if you have a wall when you pull it out from the inside. I was expecting an AI to move a little more humanly, so I felt like I was blinded by the indelible motion just by tracing my running line. It is good to put an AI, but the impression might have changed if a more intelligent and fair race was made or adjustments were made to reproduce the individual’s running.
More Choices Than Ever
Real Racing 3 – In addition, the cup race starts with the bottom 22nd place every time, so it is a difficult skill to beat the limited lap unscathed. It is inevitable that you will be forced to improve your order while hitting the flank of the enemy AI, which is in a state of dumpling in the first corner. After the end of the race, you will see a red spot on the repair area, and you will not be able to compliment your victory.
I think that it is a little on mental health that the repair cost is higher if it is a car of the upper rank. Also, TSM has different opponents every time in the same race event, and the degree of difficulty is variable. It’s also a little dwindling that the level of difficulty in the race changes with luck. However, if there are a lot of friends, a bonus will be attached to that amount, so while saying that they are only enemy AI, they may be desperate to lose.
Real Racing 3 – When it comes to car behavior, the iPhone has an excellent tilt operation using a gyroscope, so you can drive with an operation feeling similar to the actual steering wheel operation. With the tilt operation, the weight of the terminal itself also helps, and the handle operation tends to be mild naturally, and it is easy to take an ideal line like out-in-out. However, even though it is “real” racing, it does not mean that lateral G is applied as it is, but there is force feedback from the steering wheel as it is natural.
Therefore, the feedback of the road surface condition is only about the squeal of the tire and it is difficult to grasp the limitations of the tire grip. Well, this is the limit of the terminal, but I cannot help but say… However, the tilt operation itself is highly compatible with the real race game, and it can be said that excellent operation methods are the same.
Real Racing 3 – Since the accelerator and brake do not have physical keys, they cannot, of course, be operated analog. However, by turning on the TC, the accelerator opening and brake pressing force will be adjusted automatically according to the entry and exit of the corner.
Therefore, I think that it is rare that the tire lock is extremely done by braking and the understeer comes out and the course goes out by blowing too much the accelerator which tends to happen to the beginner.
By the way, if the effect of TC is very strong if it is a little under, it is possible to remove the load on the rear just by turning the handle more, the front grip is recovered, and it is possible to easily take oversteer and recovery is easy is. Rather than pursuing excessive reality, with the mind in mind that it can be operated without stress like a mobile device, the pursuit of reality is attempted to an extent that is not too severe.
The realism of the car’s behavior does not go as far as stationary, but it has steadily evolved and it is an impression that it is gradually approaching.
The Premier Racing Experience
Real Racing 3 – In the early stage, there are not enough funds and the number of vehicles that can be held is limited. It is possible to play just as it is without charge.
If there are more than five cars on hand, do you feel that you can play without worrying too much about waiting time? Most people think that most people play little by little during idle time, so they may play unexpectedly without worrying about the waiting time for inspection.
If you spend a lot of money and earn lots of tactics and earn a lot of races, you can earn about R $ 1,000,000 in about 20 hours, so it may be a reasonable range to play. Some cars with R $ 1 million or more are, for the most part, practically forbidding people to buy, and nothing more than a rich lover. By the way, according to the article of 148App, the price of all vehicles will cost approximately 50,000 yen = 25 million R $, but it may not be relevant except for those who aim for the complete.
I myself played over 20 hours, earned 1 million R $ and 200 gold, bought 8 cars, but only about 10% could handle the event. The freemium gives the impression that the volume of the race event is unnecessarily inflated.
I bought Sylvia at first, but since I raced in the same series of cars for over 30 races in the first series, I get bored with a lot of race modes though. Even though I want to play comfortably in various cars because it is a mobile device, I think it’s obviously slower than a de-stabilizer or any other racing game.
The play value is lower than I thought from the fact that new cars are not readily available, and the race development that is similar every time in TSM, I think that most people will drop out on the way.
This area is wasteful because it is highly realistic in the behavior of the car, which is the basis of a real race game. I think that the more incentives such as online competitions and time attacks, the more incentives to charge and enjoy, but at the moment that’s a bit weak.
Real Racing 3 – If you turn off the TC, the acceleration performance will increase dramatically, but if you make a mistake in the steering operation, you will lose grip, so it is better to turn it on except for advanced users.
If you make the brake assist high, it will decelerate to the point where you don’t need the brakes, so you can focus on steering wheel operation and it is recommended for beginners.
However, it is tough to win the race if you keep high, so if you learn the course to a certain extent, let’s switch according to your arms, such as low if you learn the entry speed of each corner.
If you are an advanced user, you may want to turn off TC. The grip is less effective than the previous one, and it is closer to the movement of the actual car, so when you cut the TC, oversteer is more likely to come out and the dialogue with the road surface becomes more important.
If you make a mistake, you lose grip in oversteer, and you can go off the track and experience a thrilling race experience with significant time loss. After running with TC on and running off the same way, depending on the course, the lap time was reduced by 3 to 4 seconds. Basically, grip travel is effective, but at sharp corners it may be interesting to bring in a slight drift while making the best use of the steering wheel.
If you want to play without stress, you should buy a pack so that you don’t get stuck in the early stages. You can unlock 10 high-performance cars and 10 series by buying the All Class Pack (850 yen) and the Racespec Collector (1700 yen). It is 2550 yen together.
If you want to have more than just a fast car, you can buy a silver card of ¥ 1700 = ¥ 700,000. You can buy about 13 low-class to middle-class performance cars at roughly R $ 30,000 to 100,000 per car if you buy them in the order of cheapness. Or, it is good to narrow down and buy with low to high-class cars so that you can participate more in the series.